I am a self-taught Digital Designer who comes from the classical school of architecture. I started working as a graphic editor for a student newspaper in 2004. Since then, I have been working in various fields, gaining experience and new skills. I relish in meeting interesting people with whom I can take up new challenges.

Skills:
- graphic design
- 3D asset production: modeling, UV mapping, lighting
- concept design
- photo editing
- hand drawing
- technical drawing
- animation
- basic Python programming language

Tools:
- ADOBE Creative Suite: Photoshop, Illustrator, After Effects
- 3D production: Blender, 3D Studio Max
- texturing and materials: Substance Painter, Designer
- Unreal Engine

...and learning.
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